UI/UX design
We design interfaces that are clear for users and practical for developers. Design starts from analytics and accounts for platform limits from day one.
UI/UX design
A good interface is not just about looks but about how quickly users get their task done. We design interfaces for web platforms, online stores and mobile apps based on analytics and real user scenarios.
We start with an audit to see where users get lost and leave. Then we build a clickable prototype that can be tested before development, and only after that move on to visual design and a design system.
Designers work in the same team as developers, so mock-ups account for technical constraints from the start and design-system components carry over into code intact.
What we do
UX audit
We review analytics and flows to find where users drop off.
Prototypes
Clickable prototypes you can test before development.
Design systems
Components and rules that speed up further development.
Storefronts and checkout
Catalogue, product page and checkout design.
Stack
Related projects
From the first call to ongoing support
- STEP 1ConsultationGoals, constraints, timing
- STEP 2EstimateAudit, scope, budget
- STEP 3DesignArchitecture and prototype
- STEP 4BuildTwo-week sprints
- STEP 5TestingQA, security, load
- STEP 6ReleaseZero-downtime launch
- STEP 7SupportSLA and evolution
Time & Material
Pay for hours actually worked. Fits when requirements evolve.
Dedicated team
A team that works only on your product: developers, QA, PM.
Team extension
Softera engineers join your team and processes.
Support retainer
A fixed monthly block of hours for support and improvements.